Progress over Perfection

Monthly archives for July, 2016

ISRO 2016: Solved Paper for Junior Sc...

ISRO 2016: Solved Paper for Junior Scientist CS-IT

1. A company needs to develop digital signal processing software for one of its newest inventions. The software is expected to have 20000 lines of code. The company needs to determine the effort in person-months needed to develop this software using the basic COCOMO model. The multiplicative factor for this model is given as 2.2 […]

Image Tag in HTML

Image Tag in HTML

Images are the binary representation of data in pixel form. Image tag allow you to display images on your web browser. Here we will discuss about inline images ( means an image is inserted at a particular location i.e. it does not insert  itself on the new line of page) Most commonly used image format […]

Links in HTML: Anchor tag & Imag...

Links are used to “link” a visitor from one area to another. There area many types of links used in HTML : Local: A page on the same server or directory Internal: A section on the current page or document External: A page or site on a different server or directory Download: A file for […]

Internet and its Applications : IP

Internet and its Applications : IP

Network Interconnection of 2 or more objects or devices. A network is a series of points or nodes interconnected by communication paths Computer Network Interconnection of 2 or more computing devices i.e. a computer network is a group of two or more computer systems linked together. A computer network is a telecommunications network that allows […]

How to Design and Analyse an Algorith...

How to Design and Analyse an Algorithm

Introduction of Algorithm In Design and Analysis of Algorithm subject we first learn to design the different algorithms for the given problem and then we analyse the best algorithm among them. What is an algorithm? An algorithm is a step-by-step procedure for accomplishing some task. An algorithm can be given in many ways. For example, it […]

Java Script: Part 2/3

Java Script: Part 2/3

A variable is simply a place in the computer’s memory to store information. All variables are referred to by the unique name you assigned to them. You can assign a value to the variable either while declaring the variable or after declaring the variable. Note that when you want text to be stored in a […]


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